Whirlwind - This is your primary attack and can be used both offensive and defensively. Update: I have also created a YouTube video guide for this build: Assassin builds are made from many players collectively sharing ideas to make the character better so be creative and see how you can expand this guide into other build ideas! The items listed on this image are end game chase and can be easily subbed out with less expensive items. I have created a simple infographic that you can save and use for reference on how this build works. I like most here am an old school D2 player and mained a "Witch Hunter" hybrid WW/Trap Sin in Lord of Destruction. If the player saves and quits, however, the shadow warrior must be resummoned when the game resumes.Hello! My name is Insight and I play an Assassin within the D2 community. When injured, a shadow warrior heals over time. Once cast, the Shadow Warrior stays with the player until she is destroyed, at which point a new one can be created. Shadow Warrior is one of the few spells the Assassin may cast within a town. Shadow Warrior gains +4 resistance to all per level, to a max of level 75. Traps that the Warrior (or Master) lays out will also count towards the user's total limit of traps, potentially overriding their own trap placement. The level of the skills the Shadow Warrior uses are equivalent to 1/3 of its own skill level + 1/2 of the level of the skill being used, rounded up. With this skill, one can summon a copy of themselves that can use the two abilities assigned to the left and right mouse buttons at any given time while the Shadow Warrior is alive (though it cannot cast Shadow Warrior or Shadow Master). The Shadow Warrior makes use of normal attack and the two skills the Assassin has readied for herself. The Assassin trained in this discipline has the ability to project a "shadow" of herself.
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